Changes in revision 4: * Localization support. * Added Japanese localization (available in Options if not detected from web browser settings). * UI graphics (for team select screen) is now preloaded. * Fixed bug with the referee putting the game in kick-off even though the ball hadn't been fetched and properly placed yet, or not properly placing the ball after a goal. * Fixed a rare crash when the game thought that the referee caused a kick-in. * Players can no longer go into the opponents' half of the field during kick-off. * The goalie can no longer catch higher-flying balls than the other players. * If a kick-off or a kick-in takes more than 20 seconds, the referee will now call off the kick-off/kick-in and put the ball in general play. * The goalie should now be much less prone to running far away from his goal. * The goalie will now position himself better at kick-ins. * Quite a lot of minor bugfixes. Changes in revision 3: * The game now runs less jumpy on slow computers, although it will still run a bit slower. Slow computers will also no longer experience more bugs than faster ones. * Fixed compatibility with Firefox (1.5 and 2.0). If you're using a slow computer and find the game running a bit too slow in Opera, you should try running it in Firefox. You can play the game at http://henrikfalck.com/unrealsoccer/ * Demo Mode: continuously run computer vs computer five-minute games (available in Options). * The widget now checks for updates and informs you if you're running the latest version or if an update is available. * A computer player who receives the ball will now hesitate a little. * The referee will now end the game also when the ball is out of play. * Description and stats are shown also for teams you cannot select. * The goalie for the four most tactical teams will more often try to catch the ball when it gets close to the goal. * The goalie is now less prone to running into his own goal while carrying the ball (the other players still have an issue, albeit less grave, with this). * The Vikings and The Script Kiddies will now play very offensively. * Non-selected players in your team will now not just stand around (as was intended). * Various bugfixes. Changes in revision 2: * You can now choose game time - 2, 5, 10, 20, and 30 minutes' games are available. In order to play against higher-rated teams the game time must be at least 10 minutes. (thanks Mystik for the idea) * The referee won't drop the ball for kick-off until all players are on their respective side of the field, and all players on the team that's not doing the kickoff are keeping a distance from the ball * The referee won't drop the ball for kick-in until all players on the opposing team are keeping a distance from the ball * During kick-off and kick-in, players on the opposing team can't go within a certain distance of the ball * You no longer lose control of your players after a goal * The overtime is now much shorter, so games should not take much longer than the chosen game time * Game time starts after initial kick-off (thanks Mystik) * The ball will now properly hit and bounce off the goal posts * Only highly tactical AI teams will now shoot directly at the goal from kickoff * The goalie can now catch higher-flying balls than the other players * The Robots should now be a little easier to beat * A certain interval must now pass after a kick-in before the ball can go out of field again * Added window title (thanks aleksanteri for pointing it out) * If team name is so long it would require two lines in the score panel, a shorter name is used. (thanks Mystik) * Some minor tweakings