Contents

Introduction

Unreal Soccer is a game of association football (soccer) with quite simple rules. It is played by two opposing teams, comprising four players each. The game is mediated by a referee, who is a penguin.

Game Time

You can choose the length of each game, but the exact time when a game ends is decided by the referee, who can, at his penguin discretion, allow compensation for the ball being out of play a lot. The winner is the team that scores the most goals during the game time. If the score is tied by the end of the game time, the game continues until either team scores a goal.

Progression

As you beat higher-rated teams, they become available for you to use against even tougher opponents. In order to play against teams that are not yet available for you, you need to choose a game time of at least 10 minutes.

Game States

Controls

You control the actions of the players in your team by using the mouse and keyboard. Note that these instructions are based on default settings being used; the result of some actions can be customized in the game options.

The following colors are used to indicate actions on the game field:

The following symbols are used to indicate which action will be taken when hovering an object:

Additionally, the following indicates that a player is holding the ball:

Mouse

You control your team mostly by using the mouse. Click on a player in your team to select the player.

If the selected player is holding the ball, the following orders can be issued to that player:

If the selected player is not holding the ball, the following orders can be issued to that player:

Keyboard

Use the keyboard for more efficient gameplay. This image shows which keys can be used.